Allies

Full listing of all the allied characters you will encounter (and use to help you) throughout your adventures:

Contents

  1. Interaction
  2. Characters
  3. Anything can be an ally

Interaction

In order to help your team complete missions effectively with allied characters, there are a set of commands you can use (and bind to a key) to interact with the allied characters around.

All allied characters will follow the players in the same way scientists or Barney does in regular Half-Life. Simply use them once to make them follow you, then use them again to make them stay where they are.

All allies that are following you can now be given simple commands. You can set keys to these commands in the control options.

Command Description Recommended key
npc_attackmytarget Your followers will attack the enemy currently in your cross-hair. V
npc_findcover Your followers will look for a good covering position. X
npc_return Your followers will immediately return to your position. C
medic A near by medic will come to heal you. You'll also alert other players that you're asking for medication. Z
grenade Alerts other players that they should take cover. X

There are some combinations you can set on these keys for better interaction, for example:

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Characters

Scientist
  • Weapons: None
  • Special abilities: Can heal and revive other allies
  • Role: Healing players, creating catastrophes
  • Note Scientists are often required to unlock a specialist area for your team to proceed. Ensure you keep them alive.
  • Tip Scientists are all medically trained. If you use a scientist and your health is low, he will heal you.
Scientist
Barney
  • Weapons: 9mm pistol
  • Special abilities: None
  • Role: Defense
  • Note Security guards are often required to unlock an area for your team to proceed. Ensure you keep them alive.
Barney
Otis
  • Weapons: Desert eagle
  • Special abilities: None
  • Role: Defense
  • Note Security guards are often required to unlock an area for your team to proceed. Ensure you keep them alive.
Otis
Grunt
  • Weapons: MP5; M16 with grenade launcher; Shotgun; SAW; RPG; Hand grenades; Kicking
  • Special abilities: Can call for a medic grunt for healing
  • Role: Attack
  • Note Grunts have various weapon load-outs and will work in squads effectively.
  • Tip Grunts can be very helpful in dangerous combat. Get them to follow you and help you fight.
Grunt
Medic grunt
  • Weapons: 9mm pistol; Desert eagle
  • Special abilities: Can call for a medic grunt for healing, can heal and revive other grunts
  • Role: Support
  • Tip The role of the Medic is to keep the your squad alive. Ensure that you also keep him alive with your medkit.
  • Note Medics will attack near by enemies, but will immediately run to an ally calling for medical attention. Medication supply is unlimited.
Medic grunt
Torch grunt (aka Engineer)
  • Weapons: Desert eagle
  • Special abilities: Can call for a medic grunt for healing, can open doors with a blowtorch
  • Role: Support
  • Note Torch grunts will attack near by enemies, but will immediately perform their objectives when close to them. Try to keep them away from combat.
  • Tip Use the npc_return command (or bind it to a key) to force a torch grunt to stop fighting and following you to return to your position. This is useful when you need him to complete an objective.
  • Warning The Torch Grunt carries a canister of pressurized gas, which is highly flammable. If hit by an enemy, it can severely impact your squad.
Torch grunt (aka Engineer)
Heavy weapons grunt
  • Weapons: Minigun
  • Special abilities: Can call for a medic grunt for healing
  • Role: Attack
  • Tip The heavy weapons grunt is incredibly powerful. Get them to follow you and help you fight.
  • Note The heavy weapons grunt will drop his Minigun upon death, which can be picked up and used by players.
Heavy weapons grunt

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Anything can be an ally...

...if the mapper decides so. All monsters shown on the enemies listing can also be configured as an ally if the mapper decides so.

When you aim at a monster you are shown it's details on the left, and told if it's an ally or enemy. Remember not to kill allies as they are often required to progress through the map.

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