SvenCoop -
Info
.
News--|--Info--|--Files--|--Bugs--|--Audition--|--Contact--|--Atomic
Half-Life
Just BTW, so people don't
E-mail me about this, I know SvenCoop is a stupid name :). It was the filename
I used for the map when I started making it, and I never thought of anything
better (not good at thinking of titles :/ ). Not going to change
it now, though, would be too much work :).
Story
This is sort of a continuation of the Half-Life
story, not involving Gordon, though.
The players are supposedly working for
the G-man's organization now, knowing very
little about what they're doing etc. Check
Briefing.txt
for proper info (it's short,
and fairly important.. good idea to read
it before playing the map).
Beginning a game
Load Half-Life, select Custom Game, click SvenCoop then click Activate.
If you are the server, begin a game like
any other multiplayer game (i.e. for a LAN game
go to Multiplayer/LAN Game/Create Game/OK).
If you're a client, join the game as you'd
join any other multiplayer game (i.e. for a
LAN go to Multiplayer/LAN Game/Join
Game).
If you're using the single player add-on
map, go to Multiplayer/LAN Game/Create Game/, select svensingle1.bsp,
and click OK. Don't worry about dying, you'll just respawn at the
start of the map (everything will be as it was when you died).
Credits
Map design, original idea, etc. etc. by Sven Viking
Tor the Alien Grunt's voice by Morpheus
Chubby the Chumtoad's voice by Kasirak
Original Turret prefab by Dakushna
Original PC Prefab by Revolver
Thanks to: Valve
Software,
Erik Johnson,
BlackHorse
of Warzone.com,
Wavelength,
Skip Olivares, all testers,
and everyone else :).
SvenCoop Copyright © 1999 SvenCorp. All rights reserved.